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A Link to the Past Bingo
TL-BR
ROW-1
ROW-2
ROW-3
ROW-4
ROW-5
BL-TR
COL-1
COL-2
COL-3
COL-4
COL-5
Get Magic Boomerang Without Normal Boomerang
Map in Desert Palace
12 Light World Heart Pieces
Enter Thieve's Hideout As A Bunny
Golden Sword
Bottle Under The Bridge
Get All Light World Heart Pieces
Map & Compass in Thieve's Hideout
Bug-Catching Net
Defeat Arrghus
Beat Game via Exploration Glitch
Ether Medallion
Skull Woods Big Key
Defeat Gannon
Get 1/2 Magic Upgrade
Red Mail
Compass in Misery Mire
Book Of Murdora
Master Sword
Find 900 Rupees total from chests / people in caves
Defeat Helmasaur King Without Using Magic Hammer
All Bottles With Unique Bottled Items
Maximum Arrow Capacity
Map in Ice Palace
Magic Shield
CARD
English Standard Normal 115772 v1.0
  • Random

Card SettingsBingo v1.0

Seed:
Mode:
Goal List:
Language:
Hide Card:
  • About
  • Rules
  • Bingo File
  • Goal Explanations
  • Shortcuts

About

This is a bingo card for A Link to the Past races.

The seed number is used to generate the card. Changing the seed will generate a new card.

To win, you must complete 5 of the tasks in row, column, or diagonal.

Battleship

To win, you must sink all ships on the card.

By default there are 3 ships: 2 ship, 3 ship, and 4 ship. They can be placed horizontally, vertically, or diagonally. The ships can touch, but will not cross one another.

Enter setup mode to adjust what will be used. Ships can be allowed to cross if players choose to do so. The shot counter can be disabled, however this option only applies when manually placing ships. Ships can be manually placed or after selecting the desired settings use the 'Return' button to have new ships randomly generated.

Click a goal to fire a shot at it. The goal will be marked whether it was a hit or a miss. No goal colors are used in Battleship.

At the end of battleship all of the ships will be revealed. Hovering the cursor over a goal or a ship in the display along the top will hide the selected ship so that the goals that make up the ship can be seen again.

Exploration

To win, you must complete a goal agreed upon beforehand. The available goals are: All Reveals, Goal Amount (e.g. 15 goals), or Blackout.

By default players start with the 4 inner goals visible. This can be changed or even set manually.

As goals are completed adjacent goals are revealed (north, south, east, west).

Only 2 goal colors are used in exploration. The first color will add to total complete goals, while the second color will subtract.

Goals

Click on the goals to cycle between a list of colors.

  • Cycle Forward
    Left Click
  • Cycle Backwards
    Right Click
  • Add Sticker
    Middle Click

Popouts

Click on the Row, Column, or Diagonal name to open a popout window of it. In both Battleship & Exploration only the card popout works, the rest are disabled.

  • Vertical Popout
    Left Click
  • Horizontal Popout
    Right Click
  • Horizontal Popout (right aligned)
    Shift
    +
    Right Click